pyMGL: ABM framework
Translating and moving previous coding from processing into Maya making use of the NN search optimisation code created while working on pyMGL. Speed is good, real-time video to follow.
pyMGL primitives
Module for custom scripted drawing towards algorithmic sketching with python on maya. By scripting as a design tool (in contrast to scripting for automation, where we only look for geometry…
pyMGL: primitives
Rewrite 90% as module Changelog: General: add control over color, pointsize, lineweight, fill, fill color Circle: draw circle with line segments [todo: ellipse mode] Vector: adjustable pointer size Rect: align…