Interactive exploded assembly drawing of 3D printed ice cream machine
Web access to 3D content has come a long way since VRML in the 1990s and later 3D with libraries like papervision/pv3d in flash – I still think their underwater…
Seamless texture checker
Always wanted to build something like this to quickly verify the quality of seamless texture on screen checking for bands of colour and repetitiveness before applying materials to a 3d…
Render note 4: flickering FG
Flickering final gather map is one of the main problem with animation in maya mental ray. This is due to the random sampling on the FG map in each frame….
Game engine for architectural visualisation
Realtime rendering within game engine can potentially reduce time for animation with large no. of trees/objects First look: CryEngine3 – http://www.crydev.net/ potentially good atmosphere and lighting, max-like sdk with quite…
Render note 3: IES with fog
Some point light test with simple light fog (without parti_volume) with IES profile on maya mental ray From left to right: 1. light shader: mib_light_photometric 2. light shader: mib_light_photometric +…
render preview
http://www.spraytrace.com/ possible cpu based fast rendered preview? previous version: Holomatix rendition (up to maya 2011) tested – does not support envfog, proxy alternatives: Vray 2.0 RT Mental ray iray