Render note 3: IES with fog

Render note 3: IES with fog

testLightFogIES.jpg
Some point light test with simple light fog (without parti_volume) with IES profile on maya mental ray
From left to right:
1. light shader: mib_light_photometric
2. light shader: mib_light_photometric + fog (sphereShape volume override 96 + depth jitter:on) + depth shadow
3. light profile only + fog (depth jitter:off) + depth shadow

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